**Spad V.II** This aircraft requires the latest FS-WWI Plane Pack to function correctly. Credits for this aircraft go to the following: 3d Model: Wakeup Tailgunner Texture: FlyXwire OpenPlaneStudio Code: Wakeup Tailgunner, ArgonV Missions: ArgonV GUI: Wakeup Tailgunner, ArgonV Updated by: ArgonV Old History and past notes/revisions: SPAD VII for Fighter Squadron WW1 Original 3D model by Pierre Radaiteur ( aka Wakeup Tailgunner ) also did the DM, FM OPS coding and set up the odds and ends Texture Artwork by FlyXwire, along with masses of research and displaying an amazing ability to come up with pictures for every aspect of the SPAD every time I asked :) Additional thanks go to Sparks and Blacksheep for testing and FM feedback, information and general encouragement, Mr Blob for letting me take over the SPAD project, and ArgonV for answering my endless questions on FM and gauge properties :) without which, this plane would never have got built. The plane is in it's first release state, so there may be bugs. Post any problems or needed changes on the FSIC and I will tidy things up ready for a future release. Hope you like this plane! To install, unzip to your SDOE directory, having forst made sure you have checked 'use file names' in Winzip. Everything should end up in the right place. NOTE : For best results, Patch users should set their textures to allow 512x512 hi-res textures. This plane will work in 256x256, but you won't get the full detail. Report any bugs to : Tailgunner23@hotmail.com **Update PP4** -New skin by FlyXwire -New FM -Fixed shading in some areas